December 1997
- Vague: Containers Ling
- Forests, swamps, terrain & web ecology (long) Ling
- Forests, swamps, terrain & web ecology (long) coder@ibm.net
- META: FAQ and Thread Summaries coder@ibm.net
- META: FAQ and Thread Summaries Adam Wiggins
- META: FAQ and Thread Summaries Brandon J. Rickman
- META: FAQ and Thread Summaries coder@ibm.net
- META: FAQ and Thread Summaries Ola Fosheim Grøstad
- META: FAQ and Thread Summaries Jon A. Lambert
- META: FAQ and Thread Summaries coder@ibm.net
- META: FAQ and Thread Summaries Ola Fosheim Grøstad
- META: FAQ and Thread Summaries coder@ibm.net
- META: FAQ and Thread Summaries Chris Gray
- META: FAQ and Thread Summaries coder@ibm.net
- META: FAQ and Thread Summaries Stephen Zepp
- META: FAQ and Thread Summaries coder@ibm.net
- META: FAQ and Thread Summaries s001gmu@nova.wright.edu
- META: FAQ and Thread Summaries Chris Gray
- META: FAQ and Thread Summaries Vadim Tkachenko
- META: FAQ and Thread Summaries s001gmu@nova.wright.edu
- META: FAQ and Thread Summaries Matt Chatterley
- META: FAQ and Thread Summaries Vadim Tkachenko
- META: FAQ and Thread Summaries coder@ibm.net
- META: FAQ and Thread Summaries s001gmu@nova.wright.edu
- META: FAQ and Thread Summaries Jon A. Lambert
- META: FAQ and Thread Summaries Marian Griffith
- META: FAQ and Thread Summaries coder@ibm.net
- META: FAQ and Thread Summaries Stephen Zepp
- META: FAQ and Thread Summaries Marian Griffith
- META: FAQ and Thread Summaries Matt Chatterley
- BUILDERS: Ferries coder@ibm.net
- BUILDERS: Ferries Sauron
- BUILDERS: Ferries s001gmu@nova.wright.edu
- BUILDERS: Ferries coder@ibm.net
- BUILDERS: Ferries Marian Griffith
- BUILDERS: Ferries Mike Sellers
- BUILDERS: Ferries Adam Wiggins
- BUILDERS: Ferries Ling
- BUILDERS: Ferries Jon A. Lambert
- BUILDERS: Ferries Chris Gray
- BUILDERS: Ferries coder@ibm.net
- BUILDERS: Ferries Jon A. Lambert
- BUILDERS: Ferries Derrick Jones
- BUILDERS: Ferries Marian Griffith
- BUILDERS: Ferries s001gmu@nova.wright.edu
- BUILDERS: Ferries Vadim Tkachenko
- BUILDERS: Ferries Marian Griffith
- Alignment Vadim Tkachenko
- Status visualization Was: UI Issues: Anti-scripting techniques Vadim Tkachenko
- OT: forests and such Ola Fosheim Grøstad
- OT: forests and such Chris Gray
- Seminal Designs, WAS: Alignment Koster, Raph
- META: FAQ and Thread Summaries (HTML) Ling
- OT: News from the front coder@ibm.net
- OT: News from the front Richard Woolcock
- OT: News from the front Matt Chatterley
- OT: News from the front Mike Sellers
- OT: News from the front Chris Gray
- OT: News from the front coder@ibm.net
- OT: News from the front Vadim Tkachenko
- OT: News from the front Marian Griffith
- OT: News from the front Sauron
- OT: News from the front Nathan Yospe
- OT: News from the front coder@ibm.net
- OT: News from the front Jon A. Lambert
- Wild west (was Guilds & Politics) Alex Oren
- Wild west (was Guilds & Politics) Mike Sellers
- Wild west (was Guilds & Politics) s001gmu@nova.wright.edu
- Wild west (was Guilds & Politics) Alex Oren
- Wild west (was Guilds & Politics) s001gmu@nova.wright.edu
- Wild west (was Guilds & Politics) Alex Oren
- Wild west (was Guilds & Politics) Mike Sellers
- Wild west (was Guilds & Politics) Alex Oren
- Wild west (was Guilds & Politics) Stephen Zepp
- Wild west (was Guilds & Politics) Mike Sellers
- Wild west (was Guilds & Politics) Matt Chatterley
- Wild west (was Guilds & Politics) Derrick Jones
- Wild west (was Guilds & Politics) Mike Sellers
- Wild west (was Guilds & Politics) Stephen Zepp
- Wild west (was Guilds & Politics) Jon A. Lambert
- Wild west (was Guilds & Politics) Matt Chatterley
- Wild west (was Guilds & Politics) Richard Woolcock
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) Matt Chatterley
- Wild west (was Guilds & Politics) coder@ibm.net
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) Adam Wiggins
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) Adam Wiggins
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Felix A. Croes
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Jon A. Lambert
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Felix A. Croes
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Vadim Tkachenko
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Richard Woolcock
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) Derrick Jones
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) Mike Sellers
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) Mike Sellers
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
Mike Sellers <mike@online-alchemy.com> wrote:
>At 08:54 PM 12/21/97 PST8PDT, Ola Fosheim Grøstad wrote:
>Hang on there! You're talking about a whole bunch of system-specific
>issues with one person's proposed design. I can't speak to someone else's
>design or design goals. All I said was that I don't see anything fascist
>about logging all in-system communications, particulary if you tell people
>you're going to do so up front, and that all communications will be kept
>confidential. Of course if you *don't* follow these self-restrictions you
>could buy all kinds of trouble.
Well, I realize that the term "fascist" isn't the proper term, I used
it because I don't know the proper english term. I still think it
describes pretty well what this scheme easily can turn into.
The main thing is, being logged is unpleasant. If people monitor you,
it means they don't trust you, that they are going to use that
information to your disadvantage. That isn't freedom. Freedom is what
MUDs are about?
A robust systems should protect the users from the admins!!! I'm
serious!
>>I think the proper way to handle this problem is to allow the
>>_offended_ person to turn on logging of incoming harrasment. A slip
>>is ok, persistant repeated harrasment isn't.
>
>That might work -- if this logging was uneditable by anyone. But I think
>that if people knew their communications were logged (maybe purged after a
>week or something), there would be a lot less harassment in the first place.
Well, the trouble is, what is harassment? In my opinion a first time
"harassment" is ok. To continue after the offended person asks you to
stop bothering him/her isn't. I personally don't think saying "fuck
off you big fat asshole, find someone else to screw" is harassment,
some would... If you have a really sick player then you (admin) could
tell him that you have had several complaints and that all of his
actions will be logged.
Note that I am not talking about systems targeting 7-12 years old
kids, I'm talking about systems targeting 13+.
>>Anyway, I don't see why more than 1 and only 1 person should have
>>access to logs. All systems have wizard "assholes" (from a user POV).
>
>That's a matter of scale. If you have several thousand people actively
>using your system, you're going to need more than one set of eyes on
>problem areas. Anyway, the problem you're talking about is training
>admins, not precisely how many people can view logs -- a single person with
>access but who is a tyrant or bully is far worse than a dozen trained,
>discreet, and fair-minded people with similar access.
It is a matter of probability. If that one person is a tyrant then it
probably will show in the system as well. I think having 4 people,
where one of them is a simple minded (not necessarily a tyrant) is
worse. I also believe that a group of people won't take the
responsibility as easily as a single discrete person, depending on the
environment... Actually these things are really difficult. You could
make it a little better by logging log access. It IS extremely
tempting to check the logs of annoying users who say a lot of funny
weird things...
>As an aside, I heard recently that UO has now sold over 90,000 copies to
>end-users. If true, and if their churn is not incredibly high, this is a
>good sign for our section of the industry -- if not for the mental health
>of their support people.
The problem with UO as an example case is that it is not selling on
it's own merits... I wonder how the fact that it is an "extention" of
a singleplayer game affects user behaviour? I would think that a lot
of the players would try to play UO-Online as if it was a single
player game. I guess you could say the same thing about Meridian59,
as it use the same type of graphic engine often seen in single player
kill-everything-you-see type of games.
>No, I don't think so, at least not in a commercial situation. Say what you
>like about me, about my game, my employees, my friends, whatever -- no
>problem (people have never been shy about doing any of these things from
>what I've seen :) ).
Well, in Meridian59 a player told me to use another chat system for
talking about some less favorable admin issues.
>that's okay too. However: if someone complains that you are harassing them
>and the logs agree; or if there's evidence that you've been trying to hack
>the game and the logs bear that out, well... that's a different story. All
That last case is yet another case that I would even view as illegal
(or at least in the gray area) according to our laws. To monitor a
persons personal communication to discover a criminal act is in my
country something that only the police can do, and I don't even think
they are allowed to put mikes in rooms at all. There are good reasons
for why illegally taped conversations are dismissed as evidence in a
courtroom. In fact, you are not even allowed to tape your own
phonecalls, unless the other person is told so explicitly.
>>It's funny though, that logging and checking up on employees is rather
>>common in the US, just as logging and chekcing up on individuals was
>>common in old East Germany and Romania! :^) Do I have to mention FBI's
>>concerns about not being able to monitor encrypted communication??
>
>Hang on -- we're talking about *VERY* different things. Logging and
>checking up on employees in the US is, so far as I know, *extremely*
>uncommon (the articles and such you see about this are vastly overblown).
>Certainly in terms of our personal lives, people in the US enjoy more
>anonymity and freedom of movement and association than just about anyone
>else. Any comparison there with Romania or East Germany is ludicrous (FBI
>and NSA concerns notwithstanding).
The main point is still valid, because monitoring employees could in
fact be extremely useful and even necessesary in R&D departments.
Monitoring users in an entertainment/communication system isn't!
Employees rights are essentially weak in the US (compared to Norway)
partially due to attitude, partially due to a lack of strong unions.
US is the country of Taylor's scientific management, remember? :) (The
UK is known to be quite bad as well, actually the lack of rights is
currently what gives them a comptetitive edge!)
Unfortunatly this attitute shows in american products we are being
exposed to.
>However: we're talking about non-governmental logging of conversations
>taking place within private, for-profit game-areas here.
The problem is, the difference isn't as clear. The MUD administration
is a government. If you don't like how we handle things, move to a
different state :-). If you don't like our phone-company's policy use
a different company. All swell, except when there is no other company
offering the service with a proper policy. This will get worse (more
drastic) as virtual communities provide more and more functionality.
One has to make sure that one's moral is valid in the general case. I
hope you don't think it is ok for phonecompanies to perform exessive
logging?
A swedish author has written a short-story that illustrates the
problem of exessive monitoring quite well. The author provides lots
of trivial non-sensitive information. But the combination of this
information is extremely sensitive (he is having an affair).
I'm against all kinds of unnecessary monitoring and storage of
information. Especially information that can be used in combination
with other pieces of information. The computerized society ought to
provide freedom. Unfortunatly, so far it is a threat to personal
freedom. I view this type of control as perversion.
>there's no loss of civil rights there. And if someone accuses you of
>harassing them and you haven't done so, or it's been a misunderstanding,
>you'll be mighty glad for the logs being there.
In fact, I would be mighty glad if I was never logged at all. If
people think I harass them and don't accept my appologies, then I
think that is their problem. If I get kicked out of a system because
I happend to tell someone to "fuck off" then that is a sign of a sick
fascist administration, not of harassment.
Logging all the activity of 100 users because 1 user occasionally say
or do something some of the other users dislike is bad... Very bad...
Ola. - Wild west (was Guilds & Politics) Marian Griffith
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) Marian Griffith
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) Travis S. Casey
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Marian Griffith
- Wild west (was Guilds & Politics) Jon A. Lambert
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) Matt Chatterley
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) Matt Chatterley
- Wild west (was Guilds & Politics) Greg Munt
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) Mike Sellers
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) Mike Sellers
- Wild west (was Guilds & Politics) Caliban Tiresias Darklock
- Wild west (was Guilds & Politics) Chris Gray
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) Jon A. Lambert
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) Stephen Zepp
- Wild west (was Guilds & Politics) Michael Hohensee
- Wild west (was Guilds & Politics) Stephen Zepp
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Stephen Zepp
- Wild west (was Guilds & Politics) Jon A. Lambert
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Vadim Tkachenko
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) coder@ibm.net
- Wild west (was Guilds & Politics) Mike Sellers
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) Mike Sellers
- Wild west (was Guilds & Politics) JC Lawrence
- Wild west (was Guilds & Politics) Maddy
- Wild west (was Guilds & Politics) Derrick Jones
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Wild west (was Guilds & Politics) Matt Chatterley
- Wild west (was Guilds & Politics) coder@ibm.net
- Wild west (was Guilds & Politics) Adam Wiggins
- Wild west (was Guilds & Politics) Ola Fosheim Grøstad
- Guilds & Politics Stephen Zepp
- Guilds & Politics Matt Chatterley
- Guilds & Politics Koster, Raph
- Guilds & Politics Adam Wiggins
- Guilds & Politics Koster, Raph
- Guilds & Politics Ola Fosheim Grøstad
- Guilds & Politics Koster, Raph
- Guilds & Politics Stephen Zepp
- Guilds & Politics Matt Chatterley
- Guilds & Politics Koster, Raph
- Guilds & Politics Maddy
- Guilds & Politics Koster, Raph
- Guilds & Politics Derrick Jones
- Guilds & Politics Maddy
- Guilds & Politics Matt Chatterley
- Guilds & Politics Ola Fosheim Grøstad
- Guilds & Politics Sauron
- Guilds & Politics Marian Griffith
- Guilds & Politics Jon A. Lambert
- Guilds & Politics Stephen Zepp
- Guilds & Politics coder@ibm.net
- World Design Jon A. Lambert
- Jerks (was ) Guilds & Politics [was Affecting the World] Mike Sellers
- Guilds & Politics [was Affecting Koster, Raph
- Problem Players [was: Guilds & Politics ] Stephen Zepp
- Problem Players [was: Guilds & Politics ] Koster, Raph
- Problem Players [was: Guilds & Politics ] Stephen Zepp
- Problem Players [was: Guilds & Politics ] coder@ibm.net
- Problem Players [was: Guilds & Politics ] Vadim Tkachenko
- Problem Players [was: Guilds & Politics ] Koster, Raph
- Problem Players [was: Guilds & Politics ] Mike Sellers
- Problem Players [was: Guilds & Politics ] Matt Chatterley
- Guilds & Politics [was Affecting Stephen Zepp
- Rats, pests and FAQ. Ling
- Rats, pests and FAQ. coder@ibm.net
- Introductions and coder@ibm.net
- Introductions and s001gmu@nova.wright.edu
- Introductions and coder@ibm.net
- Introductions and Mike Sellers
- Introductions and Richard Woolcock
- Introductions and coder@ibm.net
- Introductions and Vadim Tkachenko
- Introductions and Matt Chatterley
- Introductions and s001gmu@nova.wright.edu
- Introductions and coder@ibm.net
- Introductions and Mike Sellers
- Introductions and Richard Woolcock
- Introductions and coder@ibm.net
- Introductions and Stephen Zepp
- Introductions and Adam Wiggins
- Introductions and Stephen Zepp
- Introductions and Richard Woolcock
- Introductions and Stephen Zepp
- Introductions and Adam Wiggins
- Introductions and Marian Griffith
- Introductions and Matt Chatterley
- Introductions and coder@ibm.net
- Introductions and Chris Gray
- Introductions and Adam Wiggins
- Introductions and Matt Chatterley
- Introductions and coder@ibm.net
- Introductions and coder@ibm.net
- Introductions and Richard Woolcock
- Introductions and Stephen Zepp
- Introductions and Matt Chatterley
- Introductions and Stephen Zepp
- now, prestige, Karma, and alignment Guilds & Politics Mike Sellers
- Players as Monsters/NPCs Jon A. Lambert
- Players as Monsters/NPCs Richard Woolcock
- Players as Monsters/NPCs Stephen Zepp
- Players as Monsters/NPCs Jon A. Lambert
- Server design (was: meta-something) Ola Fosheim Grøstad
- Guilds & Politics [was Affecting Ola Fosheim Grøstad
- Guilds & Politics [was Affecting Koster, Raph
- Guilds & Politics [was Affecting Sauron
- Guilds & Stephen Zepp
- META: FAQ: location Vadim Tkachenko
- META: FAQ: location Sauron
- META: FAQ: location Vadim Tkachenko
- META: FAQ: location Miroslav Silovic
- META: FAQ: location Matt Chatterley
- META: FAQ: location Mike Sellers
- META: FAQ: location Adam Wiggins
- META: FAQ: location Stephen Zepp
- META: FAQ: location Adam Wiggins
- META: FAQ: location Jon Leonard
- META: FAQ: location Nathan Yospe
- META: FAQ: location Nathan Yospe
- META: FAQ: location Derrick Jones
- META: FAQ: location Stephen Zepp
- META: FAQ: location Richard Woolcock
- OT: Guilds & Politics [was Affecting the World] Vadim Tkachenko
- OT: Era of the Nerd (forwarded) Adam Wiggins
- OT: Books Adam Wiggins
- OT: Books Koster, Raph
- OT: Books Mike Sellers
- OT: Books Nathan Yospe
- OT: Books s001gmu@nova.wright.edu
- OT: Books Chris Gray
- OT: Books coder@ibm.net
- OT: Books coder@ibm.net
- OT: Books Mike Sellers
- Is mud research real? Ola Fosheim Grøstad
- Is mud research real? Koster, Raph
- Alignment...an old view Derrick Jones
- Jerks (me) Ling
- LIST: Forced unsubscriptions due to persistant bounces coder@ibm.net
- Gods, worshipers and the balance Vadim Tkachenko
- Gods, worshipers and the balance Brandon Cline
- Gods, worshipers and the balance Jon A. Lambert
- Gods, worshipers and the balance Chris Gray
- Gods, worshipers and the balance Stephen Zepp
- Gods, worshipers and the balance Adam Wiggins
- Gods, worshipers and the balance Vadim Tkachenko
- Gods, worshipers and the balance Marian Griffith
- Gods, worshipers and the balance Jon A. Lambert
- Gods, worshipers and the balance Vadim Tkachenko
- Gods, worshipers and the balance Matt Chatterley
- Gods, worshipers and the balance coder@ibm.net
- Gods, worshipers and the balance Richard Woolcock
- Gods, worshipers and the balance Vadim Tkachenko
- Gods, worshipers and the balance Richard Woolcock
- Gods, worshipers and the balance Maddy
- META: FAQ: Location, etc s001gmu@nova.wright.edu
- META: FAQ: Location, etc Matt Chatterley
- META: FAQ: Location, etc Sauron
- META: FAQ: Location, etc Matt Chatterley
- META: FAQ: Location, etc Richard Woolcock
- META: FAQ: Location, etc Matt Chatterley
- META: FAQ: Location, etc s001gmu@nova.wright.edu
- META: FAQ: Location, etc Nathan Yospe
- META: FAQ: Location, etc Jon A. Lambert
- META: FAQ: location Chris Gray
- Crowds and Recognition (Was: Introductions and ) s001gmu@nova.wright.edu
- META: what's with these vcard.vcf attachments? Alex Oren
- META: what's with these vcard.vcf attachments? Vadim Tkachenko
- Describe module Stephen Zepp
- Describe module Vadim Tkachenko
- Seems rather quiet Stephen Zepp
- Seems rather quiet coder@ibm.net
- I live over there! coder@ibm.net
- LIST: Now back on the air coder@ibm.net
- Circumstances & Situations Ling
- Circumstances & Situations Richard Woolcock
- Circumstances & Situations Ling
- Circumstances & Situations Travis Casey
- Circumstances & Situations Nathan Yospe
- Circumstances & Situations Travis Casey
- Circumstances & Situations Marian Griffith
- Circumstances & Situations Travis Casey
- Circumstances & Situations Richard Woolcock
- Circumstances & Situations coder@ibm.net
- Circumstances & Situations JC Lawrence
- Circumstances & Situations Ola Fosheim Grøstad
- Circumstances & Situations JC Lawrence
- Circumstances & Situations Ola Fosheim Grøstad
- META: nospam in email addresses coder@ibm.net
- OT: My Web Page Jon A. Lambert
- Mail from mud Stephen Zepp
- Mail from mud Richard Woolcock
- Mail from mud Miroslav Silovic
- Mail from mud Brandon Gillespie
- Mail from mud Vadim Tkachenko
- Mail from mud Chris Gray
- FAQ: Personality Clash Ling
- FAQ: Personality Clash Sauron
- FAQ: Personality Clash Marian Griffith
- FAQ: Personality Clash Greg Munt
- FAQ: Personality Clash s001gmu@nova.wright.edu
- FAQ: Personality Clash JC Lawrence
- FAQ: Personality Clash Koster, Raph
- FYI: Playing God, Creating Virtual Worlds Vadim Tkachenko
- OT: loss of information control Ola Fosheim Grøstad
- OT: loss of information control Jon A. Lambert
- OT: loss of information control JC Lawrence
- OT: loss of information control Ola Fosheim Grøstad
- Mail from mud Update :) Stephen Zepp
- Mail from mud Update :) Vadim Tkachenko
- Mail from mud Update :) Richard Woolcock
- Mail from mud Update :) JC Lawrence
- Mail from mud Update :) Shawn Halpenny
- FAQ: Personality Clash - extra Server Design info included Reed Copsey, Jr.
- OT: Merry Christmas Kris Kringle
- OT: Merry Christmas Matt Chatterley
- The impact of the web on muds Greg Munt
- The impact of the web on muds ##Make Nylander
- The impact of the web on muds Mike Sellers
- The impact of the web on muds ##Make Nylander
- The impact of the web on muds Matt Chatterley
- The impact of the web on muds Mike Sellers
- The impact of the web on muds Marian Griffith
- The impact of the web on muds Ola Fosheim Grøstad
- The impact of the web on muds Marian Griffith
- The impact of the web on muds Travis Casey
- The impact of the web on muds Richard Woolcock
- The impact of the web on muds Nathan Yospe
- The impact of the web on muds Brandon J. Rickman
- The impact of the web on muds Ling
- The impact of the web on muds Mike Sellers
- The impact of the web on muds Michael Hohensee
- The impact of the web on muds Marian Griffith
- The impact of the web on muds Chris Gray
- The impact of the web on muds Brandon Cline
- The impact of the web on muds Caliban Tiresias Darklock
- The impact of the web on muds Mike Sellers
- The impact of the web on muds Chris Gray
- The impact of the web on muds Chris Gray
- The impact of the web on muds Caliban Tiresias Darklock
- The impact of the web on muds Brandon J. Rickman
- The impact of the web on muds Chris Gray
- The impact of the web on muds coder@ibm.net
- The impact of the web on muds Brandon J. Rickman
- The impact of the web on muds Mike Sellers
- The impact of the web on muds Marian Griffith
- The impact of the web on muds Chris Gray
- The impact of the web on muds Shawn Halpenny
- The impact of the web on muds Brandon J. Rickman
- The impact of the web on muds coder@ibm.net
- The impact of the web on muds coder@ibm.net
- The impact of the web on muds Jon A. Lambert
- The impact of the web on muds Adam Wiggins
- The impact of the web on muds Greg Munt
- The impact of the web on muds Travis Casey
- The impact of the web on muds Jon A. Lambert
- The impact of the web on muds Chris Gray
- The impact of the web on muds Mike Sellers
- The impact of the web on muds Koster, Raph
- The impact of the web on muds Vadim Tkachenko
- The impact of the web on muds Travis Casey
- The impact of the web on muds Chris Gray
- The impact of the web on muds JC Lawrence
- The impact of the web on muds coder@ibm.net
- The impact of the web on muds Ola Fosheim Grøstad
- The impact of the web on muds JC Lawrence
- The impact of the web on muds Brandon Cline
- The impact of the web on muds Chris Gray
- The impact of the web on muds Mike Sellers
- The impact of the web on muds Chris Gray
- The impact of the web on muds Michael Hohensee
- The impact of the web on muds Chris Gray
- The impact of the web on muds Michael Hohensee
- The impact of the web on muds Miroslav Silovic
- MUD Development Digest Dr. Cat
- Attributions vs brainstorming ( or, JC vs Z :) ) ( was Wild west ) Stephen Zepp
- Attributions vs brainstorming ( or, JC vs Z :) ) ( Jon A. Lambert
- Attributions vs brainstorming ( or, Z, DOWN FOR THE COUNT! :) ) Stephen Zepp
- Attributions vs brainstorming ( or, Z, DOWN FOR THE COUNT! :) ) Michael Hohensee
- Attributions vs brainstorming coder@ibm.net
- The morality of logfiles [was 'Wild west'] Greg Munt
- The morality of logfiles [was 'Wild west'] Ola Fosheim Grøstad
- The morality of logfiles [was 'Wild west'] Greg Munt
- The morality of logfiles [was 'Wild west'] Ola Fosheim Grøstad
- The morality of logfiles [was 'Wild west'] s001gmu@nova.wright.edu
- The morality of logfiles [was 'Wild west'] Jon A. Lambert
- The morality of logfiles [was 'Wild west'] Ola Fosheim Grøstad
- The morality of logfiles [was 'Wild west'] Jon A. Lambert
- The morality of logfiles [was 'Wild west'] Jon A. Lambert
- The morality of logfiles [was 'Wild west'] Ola Fosheim Grøstad
- The morality of logfiles [was 'Wild west'] Jon A. Lambert
- The morality of logfiles [was 'Wild west'] Ola Fosheim Grøstad
- The morality of logfiles [was 'Wild west'] JC Lawrence
- The morality of logfiles [was 'Wild west'] Ola Fosheim Grøstad
- The morality of logfiles [was 'Wild west'] JC Lawrence
- Attributions vs brainstorming ( or, Z, DOWN FOR TH Jon A. Lambert
- Task Parsing Stephen Zepp
- Task Parsing Greg Munt
- Task Parsing Stephen Zepp
- Task Parsing Nathan Yospe
- Task Parsing JC Lawrence
- Task Parsing Stephen Zepp
- Mud Settings Greg Munt
- Mud Settings Jon A. Lambert
- Mud Settings Greg Munt
- Mud Settings Ling
- Mud Settings Stephen Zepp
- Mud Settings Vadim Tkachenko
- Mud Settings Marian Griffith
- Mud Settings JC Lawrence
- Mud Settings Travis Casey
- Mud Settings JC Lawrence
- Mud Settings Travis Casey
- Mud Settings Mike Sellers
- Mud Settings Matt Chatterley
- Mud Settings JC Lawrence
- UO's External Chat Programs [was 'Wild west'] Greg Munt
- UO's External Chat Programs [was 'Wild west'] Koster, Raph
- Time travel and Logging Jon A. Lambert
- Time travel and Logging JC Lawrence
- Time travel and Logging Ola Fosheim Grøstad
- Time travel and Logging Jon A. Lambert
- Time travel and Logging JC Lawrence
- Time travel and Logging Ling
- Time travel and Logging Koster, Raph
- Time travel and Logging Jon A. Lambert
- Time travel and Logging JC Lawrence
- Task Parsing (repost for format) Stephen Zepp
- AI Nodes (was: Attributions vs brainstorming ...) s001gmu@nova.wright.edu
- AI Nodes (was: Attributions vs brainstorming ...) Jon A. Lambert
- Commercial value of RP JC Lawrence
- Commercial value of RP Jon A. Lambert
- Commercial value of RP Travis Casey
- Commercial value of RP Brandon Cline
- Commercial value of RP Mike Sellers
- Commercial value of RP Travis Casey
- Commercial value of RP Travis Casey
- Commercial value of RP Koster, Raph
- Commercial value of RP Mike Sellers
- Commercial value of RP Miroslav Silovic
- Commercial value of RP Mike Sellers
- Commercial value of RP Jon A. Lambert
- Commercial value of RP Ling
- Commercial value of RP JC Lawrence
- Commercial value of RP Koster, Raph
- Commercial value of RP JC Lawrence
- Commercial value of RP Ola Fosheim Grøstad
- Commercial value of RP Koster, Raph
- Commercial value of RP Vadim Tkachenko
- Commercial value of RP Chris Gray
- Commercial value of RP Koster, Raph
- Commercial value of RP JC Lawrence
- Commercial value of RP Mike Sellers
- Commercial value of RP Raph & Kristen Koster
- Commercial value of RP JC Lawrence
- Commercial value of RP Mike Sellers
- Commercial value of RP Miroslav Silovic
- Commercial value of RP Caliban Tiresias Darklock
- Commercial value of RP The Eternal City
- Commercial value of RP Caliban Tiresias Darklock
- Commercial value of RP The Eternal City
- Commercial value of RP JC Lawrence
- Commercial value of RP The Eternal City
- Commercial value of RP JC Lawrence
- Commercial value of RP Mike Sellers
- OT: Mud Settings Vadim Tkachenko
- OT: Mud Settings Travis Casey
- FAQ: Personalities Ling
- FAQ: Personalities coder@ibm.net