September 2004
- Tuplespaces and MUDs J C Lawrence
- Tuplespaces and MUDs Matt Cruikshank
- Dragon Empires is cancelled dienw
- Dragon Empires is cancelled ceo
- Dragon Empires is cancelled Jim Purbrick
- Dragon Empires is cancelled OWEN, Matt, FM
- Dragon Empires is cancelled Alex Arnon
- Dragon Empires is cancelled Dana V. Baldwin
- Dragon Empires is cancelled Daniel.Harman@barclayscapital.com
- Room for more? (was Dragon Empires is cancelled) Michael Sellers
- Room for more? (was Dragon Empires is cancelled) Lee Sheldon
- Room for more? (was Dragon Empires is cancelled) Tamzen Cannoy
- Room for more? (was Dragon Empires is cancelled) Damion Schubert
- Room for more? (was Dragon Empires is cancelled) Lee Sheldon
- Room for more? (was Dragon Empires is cancelled) zgj22@drexel.edu
- Dragon Empires is cancelled Jim Purbrick
- Tuplespaces and MUDs Alex Arnon
- Tuplespaces and MUDs Zach Collins (Siege)
- Tuplespaces and MUDs ceo
- Tuplespaces and MUDs Jim Purbrick
- Tuplespaces and MUDs Ola Fosheim Grøstad
- Out of Office AutoReply: Distributed State Systems John Borland
- "flat" power treadmill [was: Casual Crowd vs.Time Rich Crowd] HRose
- Cognitively Interesting Combat Mike Rozak
- DGN/TECH: exploiting/hacking in MMOGs - sources of info?
- DGN/TECH: exploiting/hacking in MMOGs - sources of info? Ola Fosheim Grøstad
- DGN/TECH: exploiting/hacking in MMOGs - sources of info? Douglas Goodall
- DGN/TECH: exploiting/hacking in MMOGs - sources of info? John MacQueen
- DGN/TECH: exploiting/hacking in MMOGs - sources of info? HRose
- DGN/TECH: exploiting/hacking in MMOGs - sources of info? Damion Schubert
- DGN/TECH: exploiting/hacking in MMOGs - sources of info? Mike Rozak
- DGN/TECH: exploiting/hacking in MMOGs - sources of info? Daniel.Harman@barclayscapital.com
- DGN/TECH: Implementing server side spatial partitiong was:(exploiting/hacking in MMOGs - sources of info?) William Leader
- DGN/TECH: Implementing server side spatial partitiong was:(exploiting/hacking in MMOGs - sources of info?) Alistair Milne
- DGN/TECH: Implementing server side spatial partitiongwas:(exploiting/hacking in MMOGs - sources of info?) John Buehler
- DGN/TECH: Implementing server side spatial partitiong was:(exploiting/hacking in MMOGs - sources of info?) Bruce Mitchener
- DGN/TECH: Implementing server side spatial partitiong was:(exploiting/hacking in MMOGs - sources of info?) HRose
- DGN/TECH: Implementing server side spatial partitiongwas:(exploiting/hacking in MMOGs - sources of info?) John Buehler
- DGN/TECH: exploiting/hacking in MMOGs - sources of info? Per Vognsen
- PHP Mud Jones, Channing
- PHP Mud Chris
- Anyone remember this thesis? Scott Jennings
- Anyone remember this thesis? Paul Schwanz
- SOC Roll play vs. Role play Matthew Rick
- SOC Roll play vs. Role play Zach Collins (Siege)
- SOC Roll play vs. Role play darksuit
- SOC Roll play vs. Role play richard@kavir.org
- SOC Roll play vs. Role play Christopher Allen
- Fwd: Distributed State Systems Alex Arnon
- Fwd: Distributed State Systems Michael Tindal
- Decision making... J C Lawrence
- Decision making... Mike Rozak
- Decision making... Ola Fosheim Grøstad
- Decision making... Byron Ellacott
- Decision making... Rayzam
- Decision making... Matt Mihaly
- Decision making... Rayzam
- Decision making... Mike Rozak
- Decision making... Kalle
- Decision making... Jason Messer
- Decision making... Douglas Goodall
- Decision making... Mike Rozak
- Decision making... Byron Ellacott
- Decision making... Tess Lowe
- Decision making... ceo
- Decision making... Douglas Goodall
- Decision making... David Kennerly
- Separating newbies and oldbies Ola Fosheim Grøstad
- Separating newbies and oldbies HRose
- Separating newbies and oldbies Ola Fosheim Grøstad
- Removing the almighty experience point... Vincent Archer
- Removing the almighty experience point... Adam Burr
- Removing the almighty experience point... Vincent Archer
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... Vincent Archer
- Removing the almighty experience point... Sean Middleditch
- Removing the almighty experience point... Michael Hartman
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... HRose
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... Ola Fosheim Grøstad
- Removing the almighty experience point... HRose
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... brian@thyer.net
- Removing the almighty experience point... Paul Schwanz
- Removing the almighty experience point... asteroid@rocketmail.com
- Removing the almighty experience point... Byron Ellacott
- Removing the almighty experience point... Kiztent Hatepriest
- Removing the almighty experience point... Johan
- Removing the almighty experience point... Kiztent Hatepriest
- Removing the almighty experience point... Amanda Walker
- Removing the almighty experience point... Vincent Archer
- Removing the almighty experience point... Ben Hawes
- Removing the almighty experience point... Johan
- Removing the almighty experience point... Johan
- Removing the almighty experience point... Amanda Walker
- Removing the almighty experience point... Sean Kelly
- Removing the almighty experience point... John Buehler
- Removing the almighty experience point... Damion Schubert
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... Damion Schubert
- Removing the almighty experience point... Johan
- Removing the almighty experience point... Travis Casey
- Removing the almighty experience point... Matt Mihaly
- [SPAM] Removing the almighty experience point... Dana V. Baldwin
- [SPAM] Removing the almighty experience point... J C Lawrence
- [SPAM] Removing the almighty experience point... Matt Mihaly
- [SPAM] Removing the almighty experience point... Dana V. Baldwin
- Removing the almighty experience point... ceo
- Removing the almighty experience point... Dana V. Baldwin
- Removing the almighty experience point... ceo
- Removing the almighty experience point... Bloo
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... Sean Kelly
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... Sean Kelly
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... Morgan Dodge
- Removing the almighty experience point... Douglas Goodall
- Removing the almighty experience point... Vincent Archer
- Removing the almighty experience point... Ben Hawes
- Removing the almighty experience point... neild-mud@misago.org
- Removing the almighty experience point... Damion Schubert
- Removing the almighty experience point... John Buehler
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... David Wright
- Removing the almighty experience point... Vincent Archer
- Removing the almighty experience point... David Wright
- Removing the almighty experience point... John Buehler
- Removing the almighty experience point... Tim Schubert
- Removing the almighty experience point... Devin Smoth
- Removing the almighty experience point... zgj22@drexel.edu
- Removing the almighty experience point... Vincent Archer
- Removing the almighty experience point... Jason Messer
- Removing the almighty experience point... Michael Hartman
- Removing the almighty experience point... cruise
- Removing the almighty experience point... Devin Smoth
- Removing the almighty experience point... brian@thyer.net
- Removing the almighty experience point... Devin Smoth
- Removing the almighty experience point... Otis Viles
- Removing the almighty experience point... brian@thyer.net
- Removing the almighty experience point... Vincent Archer
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... brian@thyer.net
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... Ola Fosheim Grøstad
- Removing the almighty experience point... brian@thyer.net
- Removing the almighty experience point... neild-mud@misago.org
- Removing the almighty experience point... Sean Middleditch
- Removing the almighty experience point... neild-mud@misago.org
- Removing the almighty experience point... Sean Middleditch
- Removing the almighty experience point... richard@kavir.org
- Removing the almighty experience point... Sean Middleditch
- Removing the almighty experience point... Corey Cauble
- Removing the almighty experience point... Vincent Archer
- Removing the almighty experience point... Vincent Archer
- Removing the almighty experience point... brian@thyer.net
- Removing the almighty experience point... Ben Hawes
- Removing the almighty experience point... Brian Hook
- Removing the almighty experience point... Ben Hawes
- Removing the almighty experience point... Vincent Archer
- Removing the almighty experience point... brian@thyer.net
- Removing the almighty experience point... Bloo
- Removing the almighty experience point... ceo
- Removing the almighty experience point... Ola Fosheim Grøstad
- Removing the almighty experience point... richard@kavir.org
- Removing the almighty experience point... Hans-Henrik Staerfeldt
- Removing the almighty experience point... Corey Crawford
- Removing the almighty experience point... Vincent Archer
- Removing the almighty experience point... Freeman, Jeff
- Removing the almighty experience point... HRose
- Removing the almighty experience point... Vincent Archer
- Removing the almighty experience point... Mike Shaver
- Removing the almighty experience point... Vincent Archer
- Removing the almighty experience point... Mike Rozak
- Removing the almighty experience point... Zach Collins (Siege)
- Removing the almighty experience point... Vincent Archer
- Removing the almighty experience point... Mike Rozak
- Removing the almighty experience point... Will Jennings
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... Travis Casey
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... Damion Schubert
- Removing the almighty experience point... P J
- [SPAM] Removing the almighty experience point... Dana V. Baldwin
- Removing the almighty experience point... P J
- Removing the almighty experience point... Will Jennings
- Removing the almighty experience point... Mike Rozak
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... Amanda Walker
- Removing the almighty experience point... Miroslav Silovic
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... Miroslav Silovic
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... Miroslav Silovic
- Removing the almighty experience point... Mike Rozak
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... Miroslav Silovic
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... Miroslav Silovic
- Removing the almighty experience point... Matt Mihaly
- Removing the almighty experience point... Miroslav Silovic
- Removing the almighty experience point... Matt Mihaly
- Griefer repellant (Was Decision making...) Mike Rozak
- Griefer repellant (Was Decision making...) Chek Yang FOO
- Griefer repellant (Was Decision making...) Ola Fosheim Grøstad
- Griefer repellant (Was Decision making...) Corey Cauble
- Griefer repellant (Was Decision making...) Damion Schubert
- Griefer repellant (Was Decision making...) Mike Rozak
- Griefer repellant (Was Decision making...) Chek Yang FOO
- State of Play Conference Invitation Noveck, Beth
- BIZ: Breaking the VW marketing model Mike Rozak
- Has the circle gone rusty? (fwd) J C Lawrence
- Has the circle gone rusty? (fwd) Chris
- Has the circle gone rusty? (fwd) Ren Reynolds
Chris cwstewart@csupomona.edu wrote:
> "J C Lawrence" <claw@kanga.nu> posted a forward of a message from "Ren
> Reynolds" <ren@aldermangroup.com>:
>> At this yeas AoIR I presented a paper on the ethics of cheating
>> in multiplayer games (for those that were there - sorry I really
>> was on death's door, but I hope the pics looked nice).
> Can you post a copy on the list or link to it for those who
> weren't there (or dont even know what it is in my case =)
I will load the power point onto the conference site. I am going to
submit the paper so I'm not sure I can distribute it. However I can
give a summary of the Magic Circle an how I was using it.
CY has provide a quote from Huizinga, but he goes on and adds other
aspects to the idea of the circle, then other I guess use the basic
idea how they need.
For me the core thing is that we are talking about a 'space' or
'state' in which play is occurring. The Circle might be made up of a
range of stuff - it might not be physical at all (playing mental
chess), it may be technologically bounded or on a field of play. All
of these seem pretty contingent to me, what seems necessary are a
set of things that one might say are social / psychological. For me
there is some intentional stance to playing which is
necessary. What's more when two or more people play together then I
believe that they have, in effect, made a promise (a social contract
if you like that language) to be in a state of play. Here I'm not so
bothered about the particular rules they happen to use but the
engagement in play itself. Ultimately I argue that when cheating
occurs it is breaking this promise - so it's bad (in an ethical
sense).
But, Huizinga says: "Play lies outside the antithesis of wisdom and
folly, and equally outside those of truth and falsehood, good and
evil." If we believe this about the magic circle and cheating is
part of it, then it cant be bad.
Caillois (another big play theorist, see: Man, Play and Games) says:
"The cheat is still inside the universe of play." And goes on to say
that cheating re-enforces the rules by standing in a relationship to
them.
This is of course totally abstract stuff - I don't get into things
like what an actual act of cheating might be, what grief play is,
there are lots of good people that research that stuff (such as CY
Foo).
However, as noted in my GAMESNETWORK post, the very idea of 'play'
or The Magic Circle, even being a thing that we can sensibly talk
about does come under attack, if these attacks are successful then
my paper may be groundless in even the most abstract of terms.
People argue that play is so situated in other things that its rules
are so negotiated, that it really does not make sense to talk about
it as a state that can have the sort of properties that I include.
My argument here is pretty simple - there are at least some
occasions when people do know when they are playing together;
calling someone a 'cheat' does seem to have moral and social value
for the accuser and accused. Lastly, I don't see why we cannot be
constantly transitioning between different negotiated play states.
Lastly - to actually touch in on the Virtual Worlds (my fave generic
term that covers MUD1 to Second Life). I have started to think of
thing in terms of stuff like Social Contract theory as a way of
understanding possible ethical takes on what goes on there -
something like this,,,
Many laws are arbitrary e.g. driving on the left / right. If we take
the contract line - they gain moral force through social contract
stuff. This seems a good model to apply to Virtual Worlds and
rules. Partially because there are some common issues. For example
(and this is just one way to look at this not a model I'm
proposing): if we assume that a virtual worlds needs all Bartle
types to be a successes and that some of them will be in the
minority, then there seems to be a parallel with issues such as
persistent minorities in democratic societies i.e. it may be the
case that there are rules created by the majority that are always
going to disadvantage the minority; but does the society have the
right to change / exclude that minority.
Where I am at now is really looking at the difference between the
assumptions we make about 'society' and those that we make about
multi-player games to see to what degree established theory and
argument would apply - I have not done any of the actual applying
yet.
Ren
www.renreynolds.com
terranova.blogs.com
- Has the circle gone rusty? (fwd) Ren Reynolds
- Has the circle gone rusty? (fwd) zgj22@drexel.edu
- Has the circle gone rusty? (fwd) Chek Yang FOO
- Has the circle gone rusty? (fwd) Paul Schwanz
- ClicheQuest J C Lawrence
- Putting the crawl to a halt David Johansson
- Putting the crawl to a halt Vincent Archer
- Shift in time Brian Lindahl
- Shift in time Peter A. Harkins
- Shift in time Mike Rozak
- Shift in time Michael Sellers
- Shift in time Arnau Rosselló Castelló
- Shift in time Robert Zubek
- Shift in time Thomas Clive Richards
- Shift in time Mike Rozak
- Shift in time Robert Zubek
- Shift in time Amanda Walker
- Shift in time Paolo Piselli
- Shift in time Damion Schubert
- Shift in time Paolo Piselli
- Shift in time Michael Sellers
- Shift in time Mark 'Kamikaze' Hughes
- Shift in time Sunny Gulati
- Shift in time Brian Lindahl
- Shift in time Matt Mihaly
- Shift in time Brian Lindahl
- Shift in time Ola Fosheim Grøstad
- TCP/UDP/IP Offload NIC for gamers? Harlan Beverly
- TCP/UDP/IP Offload NIC for gamers? Ben Greear
- TCP/UDP/IP Offload NIC for gamers? Jay Moran
- TCP/UDP/IP Offload NIC for gamers? Harlan Beverly
- TCP/UDP/IP Offload NIC for gamers? Ben Greear
- TCP/UDP/IP Offload NIC for gamers? Harlan Beverly
- TCP/UDP/IP Offload NIC for gamers? Jay Moran
- OpenTNL and DirectPlay (hardware acceleration) Harlan Beverly
- OpenTNL and DirectPlay (hardware acceleration) Brian Hook
- OpenTNL and DirectPlay (hardware acceleration) Jeremy Noetzelman
- OpenTNL and DirectPlay (hardware acceleration) Harlan Beverly
- OpenTNL and DirectPlay (hardware acceleration) Brett Bibby
- BIZ: Gaming Hardware Startup, looking for good Gaming Business Development Person Harlan Beverly
- BIZ: Gaming Hardware Startup, looking for good Gaming Business Development Person
- BIZ: Gaming Hardware Startup, looking for good Gaming Business Development Person Amanda Walker
- The Lag monster... Harlan Beverly
- The Lag monster... Matthew D. Fuller
- The Lag monster... Kiztent Hatepriest
- The Lag monster... Kiztent Hatepriest
- The Lag monster... Sean Kelly
- The Lag monster... Justin Randall
- The Lag monster... Sean Kelly
- The Lag monster... Harlan Beverly
- The Lag monster... Amanda Walker
- The Lag monster... lynx@lynx.purrsia.com
- The Lag monster... Ola Fosheim Grøstad
- TCP/UDP/IP Offload NIC for gamers? Byron Ellacott
- DGN/TECH: Implementing server side spatial partitioning William Leader
- DGN/TECH: Implementing server side spatial partitioning Damion Schubert