October 2004
- intellectual history T.L. Taylor
- intellectual history Mike
- Text-tospeech (Was Shift in time) Mike Rozak
- Text-tospeech (Was Shift in time) Mike Rozak
- [NEWS][BIZ] China to limit online gaming Ghilardi Filippo
- TECH: Punkbuster type technology and why we don't see any big name MMOG's using it David Wright
- ADMIN: Attitude, this list, and moderation J C Lawrence
- (no subject) Unknown
- PvP and teamspeak? Ola Fosheim Grøstad
- PvP and teamspeak? Victor Wachter
- PvP and teamspeak? Corey Crawford
- PvP and teamspeak? Brian Hook
- PvP and teamspeak? Victor Wachter
- PvP and teamspeak? Ghilardi Filippo
- PvP and teamspeak? David Johansson
- PvP and teamspeak?
Ola Fosheim Grostad wrote:
> Is it common for PvP oriented teams to require teamspeak? I
> suppose it could be a real advantage when you coordinate PvP
> actions. Still, they say they aim for around 70 members. How do
> such guilds organize their fighting given the bandwidth issues?
> Any ideas? I imagine that you could set up teams with teamspeak
> and then have the teamleader using text chat to coordinate.
Teamspeak has a "cross channel" feature where each channel's admin
can hear other channel admins. This allows the group leaders to
coordinate and relay to their teams.
Ventrilo, a competing product, will actually mesh the voice streams
and has a little bit better quality for the same bandwidth. (We use
16kbps codecs.)
We use Ventrilo, and have a 100 user license. It's not too bad and
during combat it's "Clear Channel!" Then only the group leads are
talking. Violate the rules and you're admin-kicked or force-muted.
The rest of the time it's usually just a few people talking (less
than 10 usually) and it's not as bad as you'd think. You do get the
interrupts and voxovers and such, but it's definately workable.
These days you HAVE to use something like this to be competitive.
Whether it's Shadowbane, WoW, CounterStrike, or anything else. Not
only does it allow you to issue commands muchmuch quicker
(especially when it's a long command-strike-that-new-orders) but
it's also not tied to the game. If the gameserver dies, you're
still in the TS/Vent room. Sometimes people drop in to say hi since
they don't have time to sit down, fire up/join a game and try to use
text.
There are downsides. For example, in CounterStrike some servers
allow dead-people to roam around and watch the rest of the game
until the end of the round. One "roamer" in TS/Vent relaying
positions and it's basically cheating. In Shadowbane you have to
"Click here to respawn." This allows a dead person to NOT click it
and still be able to see the local view. Troop positions, makeup,
direction of travel etc can all be relayed via TS/Vent. Also, in
games like Shadowbane people stop paying as much attention to
Nation/Guild chat-type features. This leads to a functional
separation between the "haves" and the "have nots." This is the
basis for why they say "you must have X voip program." A lot of bad
feelings start flying when people feel like they're being ignored.
Unfortunately, it's here to stay. Best hope is that the designers
take its use (and potential misuses) into account.
-Mike/Szii - PvP and teamspeak? Douglas Goodall
- PvP and teamspeak? Matt Mihaly
- PvP and teamspeak? Ola Fosheim Grøstad
- PvP and teamspeak? Matt Mihaly
- PvP and teamspeak? Ola Fosheim Grøstad
- PvP and teamspeak?
- PvP and teamspeak? Matt Mihaly
- PvP and teamspeak? Corey Crawford
- PvP and teamspeak? Ling Lo
- PvP and teamspeak? Dana V. Baldwin
- PvP and teamspeak? Cosmik
- PvP and teamspeak? Cosmik
- PvP and teamspeak? Mike Rozak
- PvP and teamspeak? Corey Cauble
- PvP and teamspeak? Ghilardi Filippo
- Text-to-speech (Was Shift in time) Mike Rozak
- Why do smart people grind? ceo
- Why do smart people grind? Geoff Hollis
- Why do smart people grind? Matt Mihaly
- Why do smart people grind? Miroslav Silovic
- Why do smart people grind? ghovs
- Why do smart people grind? Oliver Smith
- Why do smart people grind?
- Why do smart people grind? neild-mud@misago.org
- Why do smart people grind? Kirinyaga
- DGN: Effect of voice chat on game design Brett Bibby
- DGN: Effect of voice chat on game design Cosmik
- DGN: Effect of voice chat on game design Mike Rozak
- DGN: Effect of voice chat on game design Russ Whiteman
- DGN: Effect of voice chat on game design Matt Mihaly
- DGN: Effect of voice chat on game design Ted L. Chen
- DGN: Effect of voice chat on game design Per Magne Bjørnerud
- DGN: Effect of voice chat on game design Paul Canniff
- DGN: Effect of voice chat on game design Mike Rozak
- DGN: Effect of voice chat on game design darksuit
- DGN: Effect of voice chat on game design Dana V. Baldwin
- DGN: Effect of voice chat on game design Sean Kelly
- DGN: Effect of voice chat on game design Richard A. Bartle
- DGN: Effect of voice chat on game design Mike Rozak
- DGN: Effect of voice chat on game design Richard A. Bartle
- [SPAM] DGN: Effect of voice chat on game design Dana V. Baldwin
- [SPAM] DGN: Effect of voice chat on game design Ola Fosheim Grøstad
- [SPAM] DGN: Effect of voice chat on game design Tess Snider
- [SPAM] DGN: Effect of voice chat on game design Byron Ellacott
- DGN: Effect of voice chat on game design Damion Schubert
- DGN: Effect of voice chat on game design Mike Rozak
- DGN: Effect of voice chat on game design Damion Schubert
- DGN: Effect of voice chat on game design Corey Cauble
- DGN: Effect of voice chat on game design Amanda Walker
- DGN: Effect of voice chat on game design Mike Rozak
- DGN: Effect of voice chat on game design Dana V. Baldwin
- DGN: Effect of voice chat on game design Mike Rozak
- DGN: Effect of voice chat on game design Dana V. Baldwin
- DGN: Effect of voice chat on game design Dana V. Baldwin
- DGN: Effect of voice chat on game design Corey Cauble
- DGN: Effect of voice chat on game design Ola Fosheim Grøstad
- DGN: Effect of voice chat on game design Douglas Goodall
- DGN: Effect of voice chat on game design Brett Bibby
- DGN: Effect of voice chat on game design Douglas Galbi
- DGN: Effect of voice chat on game design Ted L. Chen
- DGN: Effect of voice chat on game design Douglas Galbi
- DGN: Effect of voice chat on game design Richard A. Bartle
- DGN: Effect of voice chat on game design Tess Snider
- DGN: Effect of voice chat on game design Lost Penguin
- DGN: Effect of voice chat on game design Mike Rozak
- DGN: Effect of voice chat on game design Mike Rozak
- DGN: Effect of voice chat on game design Dana V. Baldwin
- DGN: Effect of voice chat on game design Damion Schubert
- Newsweek prints an article reguarding the selling of virtual currency Chris
- Newsweek prints an article reguarding the selling of virtual currency Chris
- Cheating in the world Ola Fosheim Grøstad
- Cheating in the world Matt Mihaly
- Cheating in the world Ola Fosheim Grøstad
- Cheating in the world Matt Mihaly
- Cheating in the world Matt Mihaly
- Cheating in the world Michael Hartman
- Cheating in the world Michael Hartman
- Cheating in the world Paul Schwanz
- Cheating in the world Ola Fosheim Grøstad
- Cheating in the world Paul Schwanz
- Cheating in the world Damion Schubert
- Cheating in the world Ola Fosheim Grøstad
- Cheating in the world Matt Mihaly
- Cheating in the world Matt Mihaly
- Cheating in the world Dana V. Baldwin
- Cheating in the world Ted L. Chen
- Cheating in the world Ola Fosheim Grøstad
- Cheating in the world Matt Mihaly
- Cheating in the world Shannon Sullivan
- Cheating in the world Ola Fosheim Grøstad
- Cheating in the world Shannon Sullivan
- Cheating in the world Ola Fosheim Grøstad
- Cheating in the world Fred Snyder
- Cheating in the world Ola Fosheim Grøstad
- Cheating in the world Zach Collins (Siege)
- Cheating in the world Miroslav Silovic
- Cheating in the world Corey Cauble
- Cheating in the world Shannon Sullivan
- Will players pay for public services? Ola Fosheim Grøstad
- Will players pay for public services? ceo
- Will players pay for public services? ceo
- Will players pay for public services? Matt Mihaly
- Will players pay for public services? Hans-Henrik Staerfeldt
- Will players pay for public services? Hans-Henrik Staerfeldt
- Indies unite? Ola Fosheim Grøstad
- Indies unite? Mike Rozak
- Indies unite? Mike Rozak
- Indies unite? Boris Triebel
- Indies unite? Dana V. Baldwin
- NEWS: Oblivion RPG's (next version of Morrowind) NPC AI Mike Rozak
- NEWS: Oblivion RPG's (next version of Morrowind) NPC AI Mike Rozak
- BIZ: Europe & Distrubution Johan
- BIZ: Europe & Distrubution Matt Mihaly
- BIZ: Europe & Distrubution Daniel James
- R: BIZ: Europe & Distrubution Valerio Santinelli
- BIZ: Europe & Distrubution Dana V. Baldwin
- BIZ: Europe & Distrubution HRose
- BIZ: Europe & Distrubution Vincent Archer
- BIZ: Europe & Distrubution Johan
- BIZ: Europe & Distrubution Matt Mihaly
- BIZ: Europe & Distrubution Tamzen Cannoy
- BIZ: Europe & Distrubution Ghilardi Filippo
- [OT] Europe & Distribution Ben Carter
- BIZ: Europe & Distrubution Ghilardi Filippo
- BIZ: Europe & Distrubution ceo
- BIZ: Europe & Distrubution Michael Hartman
- BIZ: Europe & Distrubution HRose
- BIZ: Europe & Distrubution Dana V. Baldwin
- BIZ: Europe & Distrubution Erik Bethke
- BIZ: Europe & Distrubution Bloo
- BIZ: Europe & Distrubution Per Vognsen
- [OT] Hi all an first time MMORPG designer tries to get in the loop Sam Byard
- [SPAM] DGN: Effect of voice chat on game design Tess Snider
- MEDIA: Chris Crawford on Interactive Storytelling Mike Rozak
- Sweatshops? Tess Snider