August 2002
- TECH: Path MTU Discovery Eli Stevens
 - Matt's java problems.... Adam
 - Non-traditional monsters? Jack Britt
 - Non-traditional monsters? Brandon J. Van Every
 - Non-traditional monsters? Jack Britt
 
- Non-traditional monsters? Brandon J. Van Every
 - Non-traditional monsters? Jack Britt
 - Non-traditional monsters? Kwon Ekstrom
 - Non-traditional monsters? eric
 - Non-traditional monsters? Brandon J. Van Every
 
- Non-traditional monsters? Damion Schubert
 
- Non-traditional monsters? Bruce Mitchener
 - Non-traditional monsters? Edward Glowacki
 - Non-traditional monsters? szii@sziisoft.com
 - Non-traditional monsters? Nathan F. Yospe
 
- OT: Gen Con? Michael Tresca
 - Unique items vs. item references Brian Hook
 - Unique items vs. item references Vincent Archer
 - Unique items vs. item references shren
 - Unique items vs. item references Brandon J. Van Every
 - Unique items vs. item references lynx@lynx.purrsia.com
 - Unique items vs. item references Bruce Mitchener
 - Unique items vs. item references Brandon J. Van Every
 
- Unique items vs. item references fred@clift.org
 - Unique items vs. item references shren
 - Unique items vs. item references Brandon J. Van Every
 - Unique items vs. item references Damion Schubert
 - Unique items vs. item references Freeman, Jeff
 - Unique items vs. item references Harrok
 - Unique items vs. item references Zach Collins {Siege}
 
- Unique items vs. item references fred@clift.org
 
- Unique items vs. item references Vincent Archer
 
- Unique items vs. item references Koster, Raph
 - Unique items vs. item references Dave Rickey
 - Unique items vs. item references Vincent Archer
 - Unique items vs. item references Dave Rickey
 
- Unique items vs. item references Daniel.Harman@barclayscapital.com
 - Unique items vs. item references Sean Kelly
 - Unique items vs. item references Damion Schubert
 - Unique items vs. item references Smith, David {Lynchburg}
 - Unique items vs. item references Sean Kelly
 
- Character skill amplifying player skill Brian Hook
 - Character skill amplifying player skill Daniel.Harman@barclayscapital.com
 - Character skill amplifying player skill Ling Lo
 
- narrative Bruce Mitchener
 - narrative Brandon J. Van Every
 - narrative Robert Zubek
 - narrative Brandon J. Van Every
 - narrative Sasha Hart
 - narrative Benjamin Tolputt
 
- [Fwd: [Algorithms] ANNOUNCE: updated Chunked LOD demo] Bruce Mitchener
 - (no subject) Jack Britt
 - (no subject) Brandon J. Van Every
 - (no subject) Jack Britt
 - (no subject) Jeff Lindsey
 - (no subject) Karl Bastiman
 
- (no subject) Zach Collins {Siege}
 
- Advertising Thread Rayzam
 - Advertising Thread Brandon J. Van Every
 - Advertising Thread Matt Mihaly
 - Advertising Thread Brandon J. Van Every
 
- Advertising Thread Russ Whiteman
 - Advertising Thread Koster, Raph
 - Advertising Thread Russ Whiteman
 - Advertising Thread Kristen Koster
 
- Advertising Thread Rayzam
 - Advertising Thread Brandon J. Van Every
 - Advertising Thread Shannon Appelcline
 - Advertising Thread Brandon J. Van Every
 
- Advertising Thread Rayzam
 - Advertising Thread Matt Mihaly
 - Advertising Thread Daniel.Harman@barclayscapital.com
 - Advertising Thread Brandon J. Van Every
 - Advertising Thread Daniel.Harman@barclayscapital.com
 
- Advertising Thread Matt Mihaly
 - Advertising Thread Jeremy Noetzelman
 - Advertising Thread Amanda Walker
 - Advertising Thread Matt Mihaly
 
- Advertising Thread Jeremy Gaffney
 
- Advertising Thread Matt Mihaly
 - Advertising Thread Michael Tresca
 
- Advertising Thread Dave Rickey
 - Advertising Thread Matt Mihaly
 
- skills (was (no subject)) Travis Casey
 - The total DBMS approach (was: Unique items vs. item references) Derek Licciardi
 - The total DBMS approach (was: Unique items vs. item references) Crosbie Fitch
 - The total DBMS approach (was: Unique items vs. item references) Valerio Santinelli
 - The total DBMS approach (was: Unique items vs. item references) Russ Whiteman
 
- Socket Code Stephen Miller
 - Socket Code Smith, David {Lynchburg}
 - Socket Code Blane Bramble
 
- Origins of "carebear" Koster, Raph
 - Origins of "carebear" Steve {Bloo} Daniels
 - Origins of "carebear" Koster, Raph
 
- Origins of "carebear" Madrona Tree
 - Origins of "carebear" Calandryll
 - Origins of "carebear" Dave Trump
 
- Origins of "carebear" Koster, Raph
 
- The total DBMS approach Aaron "the mad man" Weeks
 - The total DBMS approach Derek Licciardi
 - The total DBMS approach Hanz, Rob
 - The total DBMS approach Daniel.Harman@barclayscapital.com
 - The total DBMS approach Sean Kelly
 - The total DBMS approach Hanz, Rob
 - The total DBMS approach Elia Mòˆrling
 
- The total DBMS approach Daniel.Harman@barclayscapital.com
 - The total DBMS approach Ian Macintosh
 
- Otherland Richard A. Bartle
 - Efficiency in providing entertainment John Buehler
 - Noncombat(and combat) skills WAS: (no subject) "Arnau Rossell=?US-ASCII?Q?=F3?= Castell=?US-ASCII?Q?=F3?="< arocas@alumni.uv.es>
 - Mountaineering and Athletics Brandon J. Van Every
 - Mountaineering and Athletics Damion Schubert
 - Mountaineering and Athletics John Buehler
 - Mountaineering and Athletics Poe, Lawrence
 
- Mountaineering and Athletics Vincent Archer
 
- Noncombat(and combat) skills Jo Dillon
 - Noncombat(and combat) skills "Arnau Rossell=?US-ASCII?Q?=F3?= Castell=?US-ASCII?Q?=F3?="< arocas@alumni.uv.es>
 
- They fight! And bite! They fight and bite and fight! Fight fight fight! Bite bite bite! Jack Britt
 - They fight! And bite! They fight and bite and fight! Fight fight fight! Bite bite bite! Brandon J. Van Every
 - They fight! And bite! They fight and bite and fight! Fight fight fight! Bite bite bite! Artovil
 - They fight! And bite! They fight and bite and fight! Fight fight fight! Bite bite bite! Zach Collins {Siege}
 
- What Ever Happened to Imaginary Realities? Phillip Lenhardt
 - What Ever Happened to Imaginary Realities? Richard A. Bartle
 
- Butterfly.net Matt Mihaly
 - Butterfly.net Freeman, Jeff
 - Butterfly.net Luca Girardo
 
- Butterfly.net Luca Girardo
 
- Mythology Articles Shannon Appelcline
 - Item handling (was: Advertising Thread) Jeff Lindsey
 - Advertising Thread Brad McQuaid
 - Advertising Thread Brandon J. Van Every
 - Advertising Thread Damion Schubert
 - Advertising Thread Marc Bowden
 - Advertising Thread Damion Schubert
 
- Advertising Thread Richard Aihoshi aka Jonric
 
- Advertising Thread Russ Whiteman
 - Advertising Thread Brad McQuaid
 - Advertising Thread Dave Rickey
 - Advertising Thread Marc LaFleur
 - Advertising Thread Koster, Raph
 - Advertising Thread Marc LaFleur
 - Advertising Thread Koster, Raph
 
- Advertising Thread Richard Aihoshi aka Jonric
 - Advertising Thread Zach Collins {Siege}
 - Advertising Thread Ron Gabbard
 
- Advertising Thread Richard Aihoshi aka Jonric
 
- Social Networks Dave Rickey
 - Social Networks Brian 'Psychochild' Green
 - Social Networks Dave Rickey
 - Social Networks Brian 'Psychochild' Green
 - Social Networks Bruce Mitchener
 - Social Networks Harrok
 - Social Networks Freeman, Jeff
 - Social Networks Sage
 - Social Networks Damion Schubert
 
- Social Networks Matt Mihaly
 - Social Networks Harrok
 - Social Networks Matt Mihaly
 
- Social Networks Tess Snider
 - Social Networks Paul Schwanz
 - Social Networks Bruce Mitchener
 - Social Networks Paul Schwanz
 - Social Networks Michael Tresca
 - Social Networks Marian Griffith
 - Social Networks Zach Collins {Siege}
 
- Social Networks Freeman, Jeff
 - Social Networks Koster, Raph
 - Social Networks Dave Rickey
 
- Social Networks Sasha Hart
 - Social Networks Dave Rickey
 - Social Networks Koster, Raph
 - Social Networks Dave Rickey
								From: "Koster, Raph" <rkoster@soe.sony.com>
> From: Dave Rickey
>> It may be that people are just naturally social creatures, and
>> that the main effect of T/H/N is indirect, it simply keeps the
>> *same* group of people together long enough to form the social
>> ties. It strikes me that pure chat spaces would create random
>> networks, not the clustered "scale free" networks that
>> characterize stable social fabrics.
> Humans are indeed naturally social creatures, in up to tribe-sized
> groups.
Not all of them, and not equally.
> Pure chat spaces create scale-free networks, not random ones. What
> determines the growth of a scale-free network is whether there are
> differences between nodes that make some nodes more "fit" than
> others. In the case of social networking, it's those people who
> are connectors, who have big Rolodexes. Not only do they tend to
> know more people, they also tend to acquire more friends.
Then why didn't Active Worlds do better? It was a pure chat space
with an unlimited capacity to shape the world. People could do
anything, talk to anyone, make anything, why wasn't that enough?
Maybe it was too much.
> Scale-free networks do have one notable weakness: if you take out
> the hub nodes, the entire network can collapse. This is clearly
> evidenced by all the anecdotes of guild leaders leaving and the
> entire guild collapsing.
True scale-free networks should never collapse from the removal of a
*single* hub, and even then they shouldn't shatter into their
component parts. We're missing something.
--Dave - Social Networks Koster, Raph
 - Social Networks Dave Rickey
 - Social Networks Freeman, Jeff
 - Social Networks Jeff Cole
 - Social Networks Koster, Raph
 - Social Networks Jeff Cole
 
- Social Networks Matthew Dobervich
 - Social Networks Jeff Cole
 
- Social Networks Dave Rickey
 
- Social Networks Jeff Cole
 
- Social Networks Dave Rickey
								
 - Social Networks Sasha Hart
 
- Social Networks Nicolai Hansen
 - Social Networks Dave Rickey
 
- Social Networks Paul E. Schwanz, II
 - Social Networks Sasha Hart
 - Social Networks paul.schwanz@sun.com
 - Social Networks Sasha Hart
 
- Social Networks Matt Mihaly
 
- Social Networks John Buehler
 
- Advertising Thread Edward Glowacki
 - Advertising Thread Matt Mihaly
 
- Histories and Legends paul.schwanz@sun.com
 - Histories and Legends Koster, Raph
 - Histories and Legends Paul Schwanz
 - Histories and Legends Matt Mihaly
 - Histories and Legends Paul Schwanz
 
- Histories and Legends Val Trullinger
 
- Histories and Legends apollyon
 - Histories and Legends Matthew Dobervich
 - Histories and Legends Koster, Raph
 - Histories and Legends Edward Glowacki
 - Histories and Legends Sasha Hart
 
- Advertising Thread Richard A. Bartle
 - Where do you get you numbers? NetEngels@aol.com
 - Where do you get you numbers? Dave Rickey
 
- Mud Advertising Matt Mihaly
 - Mud Advertising Christopher Allen
 - Mud Advertising Brian 'Psychochild' Green
 
- Online World Timeline slashdotted Koster, Raph
 - Online World Timeline slashdotted Lars Duening
 - Online World Timeline slashdotted Dave Rickey
 - Online World Timeline slashdotted Ted L. Chen
 - Online World Timeline slashdotted Russ Whiteman
 - Online World Timeline slashdotted Jon A. Lambert
 
- TECH: Trusting Network Clients Fox McCloud
 - TECH: Trusting Network Clients "Arnau Rossell=?US-ASCII?Q?=F3?= Castell=?US-ASCII?Q?=F3?="< arocas@alumni.uv.es>
 - TECH: Trusting Network Clients Jeremy Noetzelman
 
- TECH: Trusting Network Clients Nicolai Hansen
 - TECH: Trusting Network Clients Crosbie Fitch
 - TECH: Trusting Network Clients Freeman, Jeff
 - TECH: Trusting Network Clients Vincent Archer
 - TECH: Trusting Network Clients Brack, J. Allen
 - TECH: Trusting Network Clients Kwon J. Ekstrom
 
- TECH: Trusting Network Clients brian hook
 - TECH: Trusting Network Clients Crosbie Fitch
 
- TECH: Trusting Network Clients Koster, Raph
 - TECH: Trusting Network Clients Sasha Hart
 - TECH: Trusting Network Clients Phillip Lenhardt
 - TECH: Trusting Network Clients Sasha Hart
 
- TECH: Trusting Network Clients apollyon
 
- TECH: Trusting Network Clients Travis Nixon
 - TECH: Trusting Network Clients Sean Kelly
 - TECH: Trusting Network Clients Koster, Raph
 - TECH: Trusting Network Clients Sean Kelly
 - TECH: Trusting Network Clients Paul Schwanz
 
- TECH: Trusting Network Clients Justin Quimby
 - TECH: Trusting Network Clients Steve Dieter
 - TECH: Trusting Network Clients Jesus Lopez
 - TECH: Trusting Network Clients Nicolai Hansen
 - TECH: Trusting Network Clients Tess Snider
 - TECH: Trusting Network Clients Crosbie Fitch
 
- TECH: Trusting Network Clients Christohe Badoit
 - TECH: Trusting Network Clients Bruce Mitchener
 - TECH: Trusting Network Clients Christophe Badoit
 - TECH: Trusting Network Clients Fox McCloud
 - TECH: Trusting Network Clients Christophe Badoit
 
- TECH: Trusting Network Clients Edward Glowacki
 - TECH: Trusting Network Clients James Ross Nicoll
 - TECH: Trusting Network Clients Phillip Lenhardt
 
- TECH: Trusting Network Clients Russ Whiteman
 - TECH: Trusting Network Clients Ian Macintosh
 - TECH: Trusting Network Clients damon baker
 - TECH: Trusting Network Clients Benjamin Tolputt
 
- TECH: Trusting Network Clients David H. Loeser Jr.
 
- Natural Selection and Communities Paul Schwanz
 - Natural Selection and Communities John Buehler
 - Natural Selection and Communities Koster, Raph
 - Natural Selection and Communities Paul Schwanz
 
- Natural Selection and Communities Matt Mihaly
 - Natural Selection and Communities John Buehler
 - Natural Selection and Communities Dave Rickey
 - Natural Selection and Communities John Buehler
 - Natural Selection and Communities Dave Rickey
 - Natural Selection and Communities John Buehler
 - Natural Selection and Communities Crosbie Fitch
 
- Natural Selection and Communities Koster, Raph
 - Natural Selection and Communities John Buehler
 - Natural Selection and Communities Matt Mihaly
 - Natural Selection and Communities John Buehler
 
- Natural Selection and Communities Dave Trump
 - Natural Selection and Communities Matt Mihaly
 - Natural Selection and Communities John Buehler
 - Natural Selection and Communities Damion Schubert
 
- Natural Selection and Communities Ron Gabbard
 
- Natural Selection and Communities Matt Mihaly
 - Natural Selection and Communities Paul Schwanz
 - Natural Selection and Communities Matt Mihaly
 - Natural Selection and Communities Paul Schwanz
 - Natural Selection and Communities Matt Mihaly
 
- Natural Selection and Communities David Kennerly
 - Natural Selection and Communities Paul Schwanz
 - Natural Selection and Communities Paul Schwanz
 
- Peer-to-peer hosting of player created content in persistant worlds. Matthew Dobervich
 - Sales data Richard A. Bartle
 - Sales data Daniel.Harman@barclayscapital.com
 - Sales data Luca Girardo
 
- Sales data Richard A. Bartle
 - Sales data Rayzam
 
- Sales data Robert A. Rice, Jr.
 
- Cans of Achievements and Quests Rayzam
 - Cans of Achievements and Quests Sean Kelly
 - Cans of Achievements and Quests Rayzam
 - Cans of Achievements and Quests Sean Kelly
 - Cans of Achievements and Quests Sasha Hart
 - Cans of Achievements and Quests Sean Kelly
 - Cans of Achievements and Quests Sasha Hart
 
- Cans of Achievements and Quests Justin Quimby
 - Cans of Achievements and Quests Rayzam
 
- Cans of Achievements and Quests Paul Schwanz
 - Cans of Achievements and Quests Rayzam
 - Cans of Achievements and Quests damon baker
 - Cans of Achievements and Quests Rayzam
 - Cans of Achievements and Quests Michael Tresca
 
- Cans of Achievements and Quests Rayzam
 
- Muds and High School Textbooks Jon A. Lambert
 - Unruly Players (fwd) J C Lawrence