August 1998
- Affordances and social method (Was: Wired Jon A. Lambert
 - (Fwd) **NOTICE REGARDING YOUR SEARCHLIGHT SOFTWARE** Jon A. Lambert
 - (Fwd) **NOTICE REGARDING YOUR SEARCHLIGHT SOFTWARE** John Bertoglio
 - (Fwd) **NOTICE REGARDING YOUR SEARCHLIGHT SOFTWARE** Caliban Tiresias Darklock
 
- OT: BBSs, s001gmu@nova.wright.edu
 - Ansii color, needing some specs and or pointer Jon A. Lambert
 - Ansii color, needing some specs and or pointer Caliban Tiresias Darklock
 
- (fwd) "Smart" monsters Nathan Fenenga Yospe
 - Interesting poll Koster, Raph
 - Interesting poll John Bertoglio
 
- Milgram experiment (was WIRED: Kilers have more fun) Mike Sellers
 - Implementing god. quzah
 - Implementing god. Adam J. Thornton
 - Implementing god. J C Lawrence
 - Implementing god. Adam J. Thornton
 - Implementing god. Koster, Raph
 - Implementing god. Adam J. Thornton
 - Implementing god. Koster, Raph
 
- Implementing god. J C Lawrence
 - Implementing god. Marian Griffith
 - Implementing god. Adam J. Thornton
 - Implementing god. Andy Cink
 
- Blender: free version J C Lawrence
 - Blender: free version J C Lawrence
 - Blender: free version Adam Wiggins
 
- UOL/Linux client URLs J C Lawrence
 - Socket-Script: Socket-capabable script language and matching library J C Lawrence
 - Socket-Script: Socket-capabable script language and matching library Adam J. Thornton
 - Socket-Script: Socket-capabable script language and matching library Chris Gray
 - Socket-Script: Socket-capabable script language and matching library Chris Gray
 - Socket-Script: Socket-capabable script language and matching library Adam J. Thornton
 - Socket-Script: Socket-capabable script language and matching library Nathan F Yospe
 - Socket-Script: Socket-capabable script language and matching library Adam J. Thornton
 
- Socket-Script: Socket-capabable script language and matching library ##Make Nylander
 - Socket-Script: Socket-capabable script language and matching library Adam J. Thornton
 
- Socket-Script: Socket-capabable script language and matching library Ola Fosheim Grøstad
 
- Why threading? (Was: Output Classification Notes) Ola Fosheim Grøstad
 - Why threading? (Was: Output Classification Notes) J C Lawrence
 
- Secrets of the Game Designers s001gmu@nova.wright.edu
 - 3D World Models Leach, Brad BA
 - 3D World Models S. Patrick Gallaty
 
- Toba Java->C Adam J. Thornton
 - [IDEAS] Starting from scratch Franklyn Colebrooke, Jr.
 - [IDEAS] Starting from scratch Adam J. Thornton
 - [IDEAS] Starting from scratch Hans-Henrik Staerfeldt
 - [IDEAS] Starting from scratch Adam Wiggins
 
- [IDEAS] Starting from scratch Leach, Brad BA
 - [IDEAS] Starting from scratch T. Alexander Popiel
 - [IDEAS] Starting from scratch Adam Wiggins
 - [IDEAS] Starting from scratch J C Lawrence
 
- [IDEAS] Starting from scratch Ross Nicoll
 - [IDEAS] Starting from scratch T. Alexander Popiel
 - [IDEAS] Starting from scratch Holly Sommer
 - [IDEAS] Starting from scratch T. Alexander Popiel
 - [IDEAS] Starting from scratch Nathan F Yospe
 - [IDEAS] Starting from scratch Holly Sommer
 - [IDEAS] Starting from scratch T. Alexander Popiel
 
- [IDEAS] Starting from scratch s001gmu@nova.wright.edu
 - [IDEAS] Starting from scratch Matt Chatterley
 
- [IDEAS] Starting from scratch Ross Nicoll
 - [IDEAS] Starting from scratch Ross Nicoll
 - [IDEAS] Starting from scratch Ross Nicoll
 - [IDEAS] Starting from scratch J C Lawrence
 
- [IDEAS] Starting from scratch J C Lawrence
 - [IDEAS] Starting from scratch Adam Wiggins
 
- Question regarding Java threads Jon A. Lambert
 - Question regarding Java threads Chris Gray
 - Question regarding Java threads Vadim Tkachenko
 - Question regarding Java threads Ben Greear
 
- Question regarding Java threads J C Lawrence
 
- Question regarding Java threads Ben Greear
 - Question regarding Java threads Jon A. Lambert
 
- Question regarding Java threads Chris Gray
 - Question regarding Java threads Matt Chatterley
 - Question regarding Java threads Ben Greear
 
- Protocols Vadim Tkachenko
 - Events s001gmu@nova.wright.edu
 - after the plague: mud report S. Patrick Gallaty
 - after the plague: mud report quzah
 - after the plague: mud report Adam Wiggins
 - after the plague: mud report Ling
 
- Object Storage Fact Book, Release 4.0 (fwd) Nathan F Yospe
 - Affordances and social method (Was: Wire d Magazine...) J C Lawrence
 - META: List combat character and racial memory (was Re: J C Lawrence
 - META: List combat character and racial memory (was Re: kamikaze@kuoi.asui.uidaho.edu
 
- Black Isle's Baldur's Gate J C Lawrence
 - Black Isle's Baldur's Gate Koster, Raph
 - Black Isle's Baldur's Gate Chris Gray
 - Black Isle's Baldur's Gate Koster, Raph
 
- 208.240.161.41 Adam J. Thornton
 - 208.240.161.41 Vadim Tkachenko
 
- ADMIN: Advertising on MUD-Dev J C Lawrence
 - ADMIN: Advertising on MUD-Dev Chris Gray
 - ADMIN: Advertising on MUD-Dev Caliban Tiresias Darklock
 - ADMIN: Advertising on MUD-Dev Ola Fosheim Grøstad
 - ADMIN: Advertising on MUD-Dev J C Lawrence
 
- ADMIN: Advertising on MUD-Dev Vadim Tkachenko
 - ADMIN: Advertising on MUD-Dev Adam Wiggins
 - ADMIN: Advertising on MUD-Dev Robert Woods
 - ADMIN: Advertising on MUD-Dev Richard Woolcock
 - ADMIN: Advertising on MUD-Dev Jeroen Ruigrok/Asmodai
 - ADMIN: Advertising on MUD-Dev quzah
 - ADMIN: Advertising on MUD-Dev Richard Woolcock
 - ADMIN: Advertising on MUD-Dev Jeroen Ruigrok/Asmodai
 
- ADMIN: Advertising on MUD-Dev T. Alexander Popiel
 - ADMIN: Advertising on MUD-Dev Mike Sellers
 - ADMIN: Advertising on MUD-Dev J C Lawrence
 
- ADMIN: Advertising on MUD-Dev Michael Hohensee
 - ADMIN: Advertising on MUD-Dev s001gmu@nova.wright.edu
 - ADMIN: Advertising on MUD-Dev J C Lawrence
 - ADMIN: Advertising on MUD-Dev quzah
 - ADMIN: Advertising on MUD-Dev John Bertoglio
 
- ADMIN: Advertising on MUD-Dev Caliban Tiresias Darklock
 - ADMIN: Advertising on MUD-Dev quzah
 - ADMIN: Advertising on MUD-Dev Caliban Tiresias Darklock
 - ADMIN: Advertising on MUD-Dev s001gmu@nova.wright.edu
 
- ADMIN: Advertising on MUD-Dev Chris Gray
 - ADMIN: Advertising on MUD-Dev Scatter
 - ADMIN: Advertising on MUD-Dev J C Lawrence
 
- Adverts in email on the list. Ben Greear
 - Adverts in email on the list. quzah
 - Adverts in email on the list. Jon A. Lambert
 
- Adverts in email on the list. Holly Sommer
 - Adverts in email on the list. Vadim Tkachenko
 
- Ethernet NICS, maximum connections..mud testing. Ben Greear
 - Ethernet NICS, maximum connections..mud testing. Vadim Tkachenko
 
- Ethernet NICS, maximum connections..mud testing. Ben Greear
 - Ethernet NICS, maximum connections..mud testing. Chris Gray
 - lurker emerges James Wilson
 - lurker emerges Chris Gray
 - lurker emerges Adam J. Thornton
 
- lurker emerges Chris Gray
 - lurker emerges Petri Virkkula
 - lurker emerges T. Alexander Popiel
 - lurker emerges James Wilson
 - lurker emerges T. Alexander Popiel
 
- lurker emerges Vadim Tkachenko
 - lurker emerges Ben Greear
 - lurker emerges J C Lawrence
 
- lurker emerges T. Alexander Popiel
 - lurker emerges Vadim Tkachenko
 - lurker emerges T. Alexander Popiel
 - lurker emerges Vadim Tkachenko
 - lurker emerges T. Alexander Popiel
 - lurker emerges Vadim Tkachenko
 - lurker emerges T. Alexander Popiel
 - lurker emerges Vadim Tkachenko
 
- lurker emerges Vadim Tkachenko
 
- lurker emerges Chris Gray
 - lurker emerges Vadim Tkachenko
 - lurker emerges J C Lawrence
 
- lurker emerges Petri Virkkula
 - lurker emerges J C Lawrence
 - lurker emerges Petri Virkkula
 - lurker emerges Chris Gray
 - lurker emerges J C Lawrence
 
- Adverts in email on the list. Chris Gray
 - Fw: lurker emerges James Wilson
 - Fw: lurker emerges T. Alexander Popiel
 
- Ethernet NICS, maximum connections..mud testing. Chris Gray
 - Ethernet NICS, maximum connections..mud testing. Chris Gray
 - Neat surrealistic graphical mudclients in Java? Ola Fosheim Grøstad
 - Ethernet NICS, maximum connections..mud testing. Chris Gray
 - Ethernet NICS, maximum connections..mud testing. J C Lawrence
 - Ethernet NICS, maximum connections..mud testing. Adam J. Thornton
 
- Ethernet NICS, maximum connections..mud testing. Ben Greear
 
- META/ADMIN: ADMIN: Advertising on MUD-Dev Mike Sellers
 - META/ADMIN: ADMIN: Advertising on MUD-Dev Ola Fosheim Grøstad
 
- Rule #3 S. Patrick Gallaty
 - OT: Ethernet NICS, maximum connections..mud testing. Shawn Halpenny
 - OT: Ethernet NICS, maximum connections..mud testing. Vadim Tkachenko
 
- META: List combat character and racial memory (was Re: Chris Gray
 - List of rules suggestionbox Hans-Henrik Staerfeldt
 - List of rules suggestionbox Caliban Tiresias Darklock
 
- async i/o and threads (was: lurker emerges) James Wilson
 - async i/o and threads (was: lurker emerges Jon A. Lambert
 - async i/o and threads (was: lurker emerges James Wilson
 - async i/o and threads (was: lurker emerges Jon A. Lambert
 
- Amoeba: Distributed OS release J C Lawrence
 - clients anyone?... Andrew Wilson
 - clients anyone?... Adam J. Thornton
 - clients anyone?... Andrew Wilson
 - clients anyone?... Hans-Henrik Staerfeldt
 - clients anyone?... Adam J. Thornton
 - clients anyone?... Bruce Mitchener, Jr.
 - clients anyone?... James Wilson
 - clients anyone?... Adam J. Thornton
 - clients anyone?... Andrew Wilson
 - clients anyone?... Adam J. Thornton
 - clients anyone?... Andrew Wilson
 - clients anyone?... Adam J. Thornton
 
- clients anyone?... Adam Wiggins
 
- clients anyone?... Andrew Wilson
 
- clients anyone?... J C Lawrence
 - clients anyone?... Andrew Wilson
 
- Re:Methods to Reduce Ecological Wipeout Michael.Willey@abnamro.com
 - ADMIN: Over quoting (again) J C Lawrence
 - JASSS: The Journal of Artificial Societies and Social Simulation J C Lawrence
 - Methods to Reduce Ecological Wipeout Leach, Brad BA
 - Methods to Reduce Ecological Wipeout s001gmu@nova.wright.edu
 - Methods to Reduce Ecological Wipeout quzah
 - Methods to Reduce Ecological Wipeout Michael.Willey@abnamro.com
 
- Methods to Reduce Ecological Wipeout Koster, Raph
 - Methods to Reduce Ecological Wipeout Michael.Willey@abnamro.com
 - Methods to Reduce Ecological Wipeout Koster, Raph
 - Methods to Reduce Ecological Wipeout Brandon J. Rickman
 - Methods to Reduce Ecological Wipeout quzah
 - Methods to Reduce Ecological Wipeout Marian Griffith
 
- Methods to Reduce Ecological Wipeout Damion Schubert
 - Methods to Reduce Ecological Wipeout J C Lawrence
 
- Methods to Reduce Ecological Wipeout J C Lawrence
 
- LinuxThreads and SIGUSR1 (Ref: [MUD-Dev]) Adam J. Thornton
 - Eye movement. quzah
 - Eye movement. James Wilson
 - Eye movement. quzah
 - Eye movement. S. Patrick Gallaty
 - Eye movement. T. Alexander Popiel
 
- Eye movement. Hans-Henrik Staerfeldt
 
- OGR: Ion Storm's Witchboy talks about the functionality of enemy AI. J C Lawrence
 - OGR: Ion Storm's Witchboy talks about the functionality of enemy AI. s001gmu@nova.wright.edu
 
- Methods to Reduce Ecological Wipeout (fwd) Marc Hernandez
 - avoiding ecological wipeout Laurel Fan
 - Passing file descriptors to other processes Adam J. Thornton
 - Yet another update on threads and signals Adam J. Thornton
 - Yet another update on threads and signals s001gmu@nova.wright.edu
 - Yet another update on threads and signals Chris Gray
 - Yet another update on threads and signals Adam J. Thornton
 
- Yet another update on threads and signals Chris Gray
 - Yet another update on threads and signals Adam J. Thornton
 
- Yet another update on threads and signals Chris Gray
 - Yet another update on threads and signals Adam J. Thornton
 
- OT: access s001gmu@nova.wright.edu
 - Affordances and social method cat
 - Affordances and social method cat
 - Affordances and social method Caliban Tiresias Darklock
 - Affordances and social method Ola Fosheim Grøstad
 
- Missing MUD-Dev post (fwd) Dr. Cat
 - FW: UBE/high: W IRED: Kilers have more fun Koster, Raph
 - Affordances and social method Koster, Raph
 - Marian's Tailor Problem Koster, Raph
 - Marian's Tailor Problem Brandon Cline
 - Marian's Tailor Problem Hans-Henrik Staerfeldt
 - Marian's Tailor Problem Brandon Cline
 - Marian's Tailor Problem Ola Fosheim Grøstad
 - Marian's Tailor Problem Damion Schubert
 
- Marian's Tailor Problem Chris Gray
 
- UBE/high: W IRED: Kilers have more fun Koster, Raph
 - UBE/high: W IRED: Kilers have more fun Mike Sellers
 - UBE/high: W IRED: Kilers have more fun s001gmu@nova.wright.edu
 - UBE/high: W IRED: Kilers have more fun Marian Griffith
 
- Question for the list (Semi-OT) Nathan F Yospe
 - Question for the list (Semi-OT) Oliver Jowett
 - Question for the list (Semi-OT) Jon Leonard
 
- Question for the list (Semi-OT) Ben Greear
 
- FW: UBE/high: W IRED: Kilers have more fun Jon A. Lambert
 - Private Affordances and social method Mike Sellers
 - Private Affordances and social method Marian Griffith
 - Private Affordances and social method Mike Sellers
 
- FW: UBE/high: W IRED: Kilers have more fun Marian Griffith
 - UBE/high: FW: UBE/high: W IRED: Kilers have more fun Dr. Cat
 - UBE/high: FW: UBE/high: W IRED: Kilers have more fun S. Patrick Gallaty
 
- free XML Parser (was clients anyone?...) James Wilson
 - UBE/high: FW: UBE/high: W IRED: Kilers Jon A. Lambert
 - UBE/high: FW: UBE/high: W IRED: Kilers Koster, Raph
 - UBE/high: FW: UBE/high: W IRED: Kilers S. Patrick Gallaty
 - UBE/high: FW: UBE/high: W IRED: Kilers quzah
 - UBE/high: FW: UBE/high: W IRED: Kilers James Wilson
 - UBE/high: FW: UBE/high: W IRED: Kilers Damion Schubert
 
- UBE/high: FW: UBE/high: W IRED: Kilers J C Lawrence
 
- UBE/high: UBE/high: FW: UBE/high: W IRED: Kilers Dr. Cat
 - Marion's Tailor Problem s001gmu@nova.wright.edu
 - Marion's Tailor Problem Caliban Tiresias Darklock
 - Marion's Tailor Problem jwilson@rochester.rr.com
 - Marion's Tailor Problem Travis Casey
 - Marion's Tailor Problem Caliban Tiresias Darklock
 - Marion's Tailor Problem Adam J. Thornton
 - Marion's Tailor Problem Travis S. Casey
 
- Marion's Tailor Problem Jynx {Wyrm / Tygr / Myth} Ryn
 - Marion's Tailor Problem s001gmu@nova.wright.edu
 - Marion's Tailor Problem Damion Schubert
 
- Marion's Tailor Problem Damion Schubert
 - Marion's Tailor Problem Ola Fosheim Grøstad
 
- Marion's Tailor Problem Adam Wiggins
 - Marion's Tailor Problem quzah
 - Marion's Tailor Problem Marian Griffith
 - Marion's Tailor Problem J C Lawrence
 - Marion's Tailor Problem Marian Griffith
 - Marion's Tailor Problem Koster, Raph
 
- Marion's Tailor Problem Matthew R. Sheahan
 - Marion's Tailor Problem quzah
 - Marion's Tailor Problem Matthew R. Sheahan
 
- Marion's Tailor Problem Koster, Raph
 - Marion's Tailor Problem Marian Griffith
 - Marion's Tailor Problem Ola Fosheim Grøstad
 - Marion's Tailor Problem J C Lawrence
 - Marion's Tailor Problem Ola Fosheim Grøstad
 
- Marion's Tailor Problem Marian Griffith
 
- Slightly-OT: RPG Mapping Tool Holly Sommer
 - UBE/high: UBE/high: FW: UBE/high: W IRED: Kilers Dr. Cat
 - UBE/high: FW: UBE/high: W IRED: Kilers Scatter
 - UBE/high: FW: UBE/high: W IRED: Kilers Marian Griffith
 - UBE/high: FW: UBE/high: W IRED: Kilers Scatter
 - UBE/high: FW: UBE/high: W IRED: Kilers Brandon J. Rickman
 - UBE/high: FW: UBE/high: W IRED: Kilers Damion Schubert
 - UBE/high: FW: UBE/high: W IRED: Kilers quzah
 - UBE/high: FW: UBE/high: W IRED: Kilers Marian Griffith
 
- UBE/high: FW: UBE/high: W IRED: Kilers Adam Wiggins
 - UBE/high: FW: UBE/high: W IRED: Kilers Travis Casey
 - UBE/high: FW: UBE/high: W IRED: Kilers Brandon J. Rickman
 - UBE/high: FW: UBE/high: W IRED: Kilers Koster, Raph
 
- Thoughts on Marian's Tailor Problem s001gmu@nova.wright.edu
 - Standard Mud Room Format? plateau
 - Standard Mud Room Format? T. Alexander Popiel
 - Standard Mud Room Format? Michael.Willey@abnamro.com
 
- Standard Mud Room Format? J C Lawrence
 - Standard Mud Room Format? Adam J. Thornton
 - Standard Mud Room Format? Holly Sommer
 - Standard Mud Room Format? Matthew R. Sheahan
 
- Standard Mud Room Format? Hans-Henrik Staerfeldt
 - Standard Mud Room Format? Scatter
 
- Tangent to the Tailor Marc Bowden
 - PerLDAP, usefull for your perl-mud? quzah
 - UBE/high: Affordances and social method Dr. Cat
 - UBE/high: FW: UBE/high: W IRED: Kilers have more fun Dr. Cat
 - Article: A Summary of Principles for User-Interface Design. J C Lawrence
 - Article: A Summary of Principles for User-Interface Design. Adam J. Thornton
 - Article: A Summary of Principles for User-Interface Design. Ola Fosheim Grøstad
 
- Sockets permanently in CLOSE_WAIT state. (fwd) Oliver Jowett
 - Fw: BlackSquad Releases File Formats Damion Schubert
 - Revenants (Marion's Tailor Problem) Damion Schubert
 - Finer points of Telnet programming ... Jynx {Wyrm / Tygr / Myth} Ryn
 - Finer points of Telnet programming ... quzah
 - Finer points of Telnet programming ... J C Lawrence
 - Finer points of Telnet programming ... quzah
 - Finer points of Telnet programming ... J C Lawrence
 
- Finer points of Telnet programming ... Marc Hernandez
 - Finer points of Telnet programming ... Ben Greear
 - Finer points of Telnet programming ... Greg Munt
 - Finer points of Telnet programming ... Ben Greear
 
- Finer points of Telnet programming ... Jynx {Wyrm / Tygr / Myth} Ryn
 - Finer points of Telnet programming ... Caliban Tiresias Darklock
 - Finer points of Telnet programming ... Adam Wiggins
 - Finer points of Telnet programming ... Caliban Tiresias Darklock
 
- Finer points of Telnet programming ... quzah
 
- Finer points of Telnet programming ... Greg Munt
 
- [off-topic] Email Jeroen Ruigrok/Asmodai
 - Minimal MUD-kernel (was Finer points of Telnet programming ...) Niklas Elmqvist
 - Modular MUD [Was:Finer points of Telnet programming ...] Jynx {Wyrm / Tygr / Myth} Ryn
 - Modular MUD [Was:Finer points of Telnet programming ...] Caliban Tiresias Darklock
 - Modular MUD [Was:Finer points of Telnet programming ...] Adam J. Thornton
 - Modular MUD [Was:Finer points of Telnet programming ...] Caliban Tiresias Darklock
 - Modular MUD [Was:Finer points of Telnet programming ...] Adam J. Thornton
 - Modular MUD [Was:Finer points of Telnet programming ...] Caliban Tiresias Darklock
 - Modular MUD [Was:Finer points of Telnet programming ...] pomales
 - Modular MUD [Was:Finer points of Telnet programming ...] Caliban Tiresias Darklock
 - Modular MUD [Was:Finer points of Telnet programming ...] Caliban Tiresias Darklock
 
- Modular MUD [Was:Finer points of Telnet programming ...] Jeroen Ruigrok/Asmodai
 
- Modular MUD [Was:Finer points of Telnet programming ...] Jynx {Wyrm / Tygr / Myth} Ryn
 - Modular MUD [Was:Finer points of Telnet programming ...] Caliban Tiresias Darklock
 
- Modular MUD Caliban Tiresias Darklock
 - Modular MUD Ola Fosheim Grøstad
 - Modular MUD Caliban Tiresias Darklock
 - Modular MUD Jeroen Ruigrok/Asmodai
 - Modular MUD D. B. Brown
 - Modular MUD quzah
 - Modular MUD Caliban Tiresias Darklock
 - Modular MUD Adam J. Thornton
 - Modular MUD Caliban Tiresias Darklock
 - Modular MUD Adam J. Thornton
 - Modular MUD quzah
 - Modular MUD J C Lawrence
 - Modular MUD Adam J. Thornton
 - Modular MUD Bruce Mitchener, Jr.
 - Modular MUD Holly Sommer
 - Modular MUD Adam J. Thornton
 
- Modular MUD Caliban Tiresias Darklock
 
- Modular MUD Vadim Tkachenko
 - Modular MUD John Bertoglio
 
- Modular MUD [Was:Finer points of Telnet progra Jon A. Lambert
 - OS Wars [Was: Modular MUD] Jynx {Wyrm / Tygr / Myth} Ryn
 - Modular MUD [Was:Finer points of Telnet progra Jon A. Lambert
 - Modular MUD [Was:Finer points of Telnet programming ...] Chris Gray
 - The 'consider' command Richard Woolcock
 - The 'consider' command Damion Schubert
 - The 'consider' command Jon Leonard
 
- The 'consider' command Hans-Henrik Staerfeldt
 
- Scripting:was Modular Mud Jon A. Lambert
 - Quake 3: How to do OpenGL J C Lawrence
 - lockless system - foolproof? James Wilson
 - lockless system - foolproof? Chris Gray
 - lockless system - foolproof? J C Lawrence
								On Sun, 30 Aug 1998 10:03:18 -0600
Chris Gray<cg@ami-cg.GraySage.Edmonton.AB.CA> wrote:
> I certainly don't want to speak for JC, but here's my
> understanding...
> The goal is to have the programmer not have to worry about issues
> like that - they are too tricky for most people who would want to
> try scripting on a MUD. So, JC's system, last I heard, doesn't
> present any specific locking or commit primitives to the
> programmer. The goal is to have the underlying system take care of
> it all for you. A lofty goal, but very nice if achieved effectively.
Correct. There are no locking or commit sematics exposed to the user
or programmer.
> As an event runs, the system keeps original, untouched copies of all
> database objects that the event references or changes. As the event
> changes things, copies of the originals are made, and the changes
> are put into those copies. When the event completes, the C&C
> (compare and commit) happens (all automatically). If any of the
> objects that the event referenced have been changed in the meantime,
> then the event must be retried. Otherwise, the event's changes are
> atomically committed to the database.
Bingo!
> I think there were some optimizations possible. There could be lots
> of retries needed on busy objects. I believe some of the suggested
> solutions involved the scheduling of events, with the final attempt
> that of running the contentious (hah!) event all by itself, with
> nothing else running.
<nod>
> That said, now JC can berate me for not understanding things
> properly!
Why would I ever do that?
--
J C Lawrence Internet: claw@null.net
----------(*) Internet: coder@ibm.net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith... - lockless system - foolproof? James Wilson
 
- lockless system - foolproof? J C Lawrence
								
 - lockless system - foolproof? J C Lawrence
 - lockless system - foolproof? James Wilson
 - lockless system - foolproof? J C Lawrence
 - lockless system - foolproof? T. Alexander Popiel
 - lockless system - foolproof? J C Lawrence
 - lockless system - foolproof? T. Alexander Popiel
 - lockless system - foolproof? J C Lawrence
 
- lockless system - foolproof? James Wilson
 - lockless system - foolproof? J C Lawrence
 
- Admin: OS wars and avocacy are off-topic J C Lawrence